

Ford Motor Company ⟶
This is an overview of my work at Ford, which focused on developing services, products, and visions for the future of mobility.
[Multimodal UX, physical design, storytelling, research, 'phygital' prototpying]

HitchBox - an outdoor entertainment solution for 80% of Americans ⟶ 🔒
A complete hitch-mounted entertainment system with a projector system, speakers, and connectivity options. Hitchbox lets you carry your entertainment even in the wilderness
[Industrial design, hardware interaction, mobile, UX/UI, discovery, bluesky]

Multi-device design system ⟶
This personal project explores organizing a cohesive design system that spans screens and embedded devices. It addresses the needs of products with significant hardware components, ensuring seamless integration between HMI and mobile apps for a synchronized user experience
[UX/UI, graphic design, design system]

Seating configurator for a 3-row pick-up ⟶ 🔒
This project was part of a larger EV pickup truck program where I worked as a UX designer and prototyper. The focus was on developing a configurable 3-row seating layout for higher trim levels, allowing for maximum flexibility and adaptability in the vehicle's interior design
[Multimodal UX, UI, prototyping]